A single hinge joint should be applied to a gameobject the fundamental object in unity scenes which can represent characters props scenery cameras waypoints and more.
Unity door hinge joint.
The hinge joint groups together two rigidbodies constraining them to move like they are connected by a hinge.
Hinge joint は 2 つの リジッドボディ をグループ化し 互いにヒンジで連結されているかのように制約します ドアに最適ですが 鎖や振り子などをモデル化するのにも使用できます.
Unity provides the following joints that apply different forces and limits to rigidbody components and therefore give those bodies different motion.
A gameobject s functionality is defined by the components attached to it.
Hill climb racing has neck breaking action and now you can too.
2d joints have 2d at the end of the name for example hinge joint 2d.
For a summary of the 2d joints see joints 2d documentation.